Monthly dS Art Digest (March 2026)

Apr. 7th, 2026 01:38 pm
mortmere: (Default)
[personal profile] mortmere posting in [community profile] ds_noticeboard
Before I completely forget, here are the new dS artworks from March:

 
ARTIST: allofthebeanz and dirtyzucchini

I survived the 11the of March (Dief)
ARTIST: look_turtles

The Reaching Out One (Manip) (F/K)


ARTIST: Middlepeep

Ohhh I donno (F/K)
ARTIST: Wandererseas

Ray V and Fraser sketch
 

escapril 2026: #4 flesh

Apr. 6th, 2026 03:26 pm
summerstorm: (Default)
[personal profile] summerstorm
Every year when spring comes I feel more sun-starved,
touch-starved, warmth-starved, petrified in my bones.
I go out and lift my face to the sunlight, sunshine, and
just for a moment, I feel it: the relief of still being here,
the joy of having a body
that needs, a mind that tethers
itself to whatever love it encounters. I walk
with my eyes closed, or squinting, arms by my sides, and
I feel my hands, bare to the sunrays, present again,
safe,
and alive,
for the first time
since October.

escapril 2026: #5 dandelion

Apr. 5th, 2026 03:08 pm
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[personal profile] summerstorm
I borrowed a prompt list from [personal profile] leanwellback and [personal profile] yarnofariadne and I don't know how much of it I'll get through, but today's actually produced something? I haven't written a poem in forever, but I sometimes think up some lines, get in the shower, sit down and can't be bothered to type them in. This time I did. Growth! Or something.

#5 dandelion

these ephemeral things
we were taught to wish on: the
flash of light, the flickering fire, the
keratin, metaphorical enamel -- each hope
a snuffler, the smoke
folding into the fabric we breathe in.
It's in the last exhale that their aim is clear:
to come back in a year, ready
to scatter.
summerstorm: (Default)
[personal profile] summerstorm
Okay, Dragon Age: The Veilguard was VERY fun. The combat wasn't tedious at all from the very start, which I was pleasantly surprised by because I remembered (and have since rediscovered) Inquisition having the most tedious combat mechanics I have ever played with, and I'm including Bloodborne in that. Handling two party members instead of the three with the ability wheel was awesome, too. LOVED the combos, loved that I could charge my shots, loved a lot of things.

In my first playthrough, I played a they/them qunari rogue and romanced Davrin; I decided on this before even meeting him when a guide to romancing the characters I skimmed online said something like 'he'd be happy to be your prey,' and I looked at him, and I looked at that sentence, and I looked at my qunari rogue, and I looked into his eyes again, and I thought, I am going to destroy you, and it's going to be delicious. Obviously this doesn't happen in-game, not really, but I want everyone to know what my initial rationale was.

More on the game, spoilers for all of Veilguard and a bit of Inquisition. )

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